Ender's Game Ch. 6 | ||
#1 | (adj.) exactness and accuracy of expression | precise |
#2 | (adj.) causing great horror or fear; | ghastly |
#3 | (noun) a deep fissure in the earth; a huge difference between people | chasm |
#4 | (noun) a loud, confused noise | tumult |
#5 | (adj.) of two or more people fully in agreement. | unanimous |
Ender's Game Ch. 7 | ||
#1 | (verb) make rude and mocking remarks | jeer |
#2 | (verb) to prevent the development or expression of a feeling, impulse,or idea | suppress |
#3 | (noun) the killing of a large number of people | carnage |
#4 | (noun) the ability to evaluate and begin things independently. | initiative |
#5 | (adj.) making a disturbingly harsh and loud noise. | raucous |
Ender's Game Ch. 8 | ||
#1 | (noun) the mocking of someone or something | ridicule |
#2 | (adj.) interfering, nosy | meddlesome |
#3 | (noun) defiance of authority; refusal to obey orders | insubordination |
#4 | (adj.) lacking organization | haphazard |
#5 | (noun) a meeting at an agreed time and place | rendezvous |
Ender's Game Ch. 9 | ||
#1 | (verb) understand and share the feelings of another | Empathize |
#2 | (adj) beyond scornful; severely critical. | scathing |
#3 | (verb) make full use of and derive benefit from (a resource) | exploit |
#4 | (noun) the feeling or appearing casually calm and relaxed; not displaying anxiety, interest, or enthusiasm. | Nonchalance |
#5 | (noun) an outward appearance that is maintained to conceal a less pleasant or creditable reality | facade |
Ender's Game Ch. 10 | ||
#1 | (adj.) inspiring respect and admiration; having high status. | prestigious |
#2 | (adj.) feeling or showing tiredness | weary |
#3 | (adj.) neatly skillful and quick in one's movements. | deft |
#4 | (verb) deal effectively with something difficult | cope |
#5 | (adj.) settling an issue; producing a definite result | decisive |
Final Question | |
(adj.) too long, slow, or dull: tiresome or monotonous | tedious |